Blueprint

Release Date
Version
1810.02

Mastery Report

The Mastery Report is now available for teachers. To access this report from a teacher account, click Reports and then Mastery.

Blueprint interface.

The Mastery Report shows each student's level of mastery on each topic in the Blueprint curriculum, based on the student's performance on the pretest, exercises, quizzes, and posttest. In certain states, teachers can also view mastery by standard.

 

Reporting by standard is currently available for TEKS and Common Core. Pre-K reports are only available in California and Texas.

Blueprint interface.

Activity Logs

Teachers can now see how students performed on each exercise of Blueprint, and which tokens they earned. To view the new activity logs, select a class, go to the curriculum tab, and click a lesson.

Blueprint interface.

If any students in the selected class have completed this lesson this year, a drop-down menu will be visible. Choose a student to see which exercises that student answered correctly, and which tokens they earned.

Blueprint interface.

Fair location

In the lower left hand corner of the Blueprint student map, you'll see the new Fair location.  At the Fair, students play math games that reinforce the skills they are learning in Blueprint.  

Blueprint interface.

The first game, Clunky Monkey, focuses on number composition within 10.  In the image below, the student must identify the unknown addend to be added to 8 to make 9.

Blueprint interface.

Students can access the Fair after they have completed one new lesson for the day—just like Treasure Island, the Info Center, and the Music Hall. All K and 1st grade students can play Clunky Monkey, but Pre-K students must complete 53. (Before that, they aren't ready for it!)

Dismiss Student Warnings

Now teachers can turn red monsters back to green! Click the red X to dismiss a warning on the Students tab.

Blueprint interface.